Beschreibung Game Editor 1.3.7:
Spiel-Herausgeber ist die Spieldesign-Software, die dir die Energie gibt, die Spiele deiner Träume, wenn weniger oder keiner Programmierung oder technisches Wissen zu verursachen erfordert sind. Er läßt dich 2D Spiele für PC und bewegliche Vorrichtungen entwerfen und entwickeln. Keine Notwendigkeit, sich um System Ausgaben oder Kompatibilität, keine Notwendigkeit zu sorgen, alles anders als oben gekommen mit den Ideen zu tun.
Game Editor wird von Windows XP 32-bit, Windows Vista 32-bit, Windows NT 4.0, Windows 9x, Windows 2000 unterstützt.

gameeditorsetup_.exe ( 4.56MB )
2524 Downloads
5.18/6 (11 Wahlstimmen)
Änderungen in Game Editor 1.3.7:
- New Activation Region behavior: "An Actor will be destroyed by the Activation Region when it and your ascendants are outside of the view"
- New draw_from function allow draw the current actor frame into a canvas actor
- Allow multiple Game Editor instances
- 640 x 480 resolution in the GP2X
- Removed limitation of pensize in the setpen function
- Bug "Game behavior differ based on editor grid position when uses activation regions" removed
- Bug "Crash in some exported games" removed
- Bug "CreateActor don't works with sequences in a script" removed
- Bug "Text actors aren't load after use the LoadGame function without Activation Regions" removed
- Bug "When drag the window the game is suspended, but the music keeps playing" removed
- Bug "Doesn't play sounds in the 'Create Actor' event of the view" removed
- Bug "Global variable initialization in the 'Create Actor' event of the view has no effect" removed
- Bug "Collision Finish event some times don't works" removed
- Bug "Clicking in the Activation Region in game mode" removed
- Bug "Doesn't show the first frame after change the animation" removed
- Bug "Game Editor window is transparent on Linux with XGL" removed
- Bug "Mouse Enter and Mouse Leave doesn't works in the Pocket PC" removed
- Bug "The avoid option of the Move To action doesn't works when called in a script" removed
- Bug "Sometimes Move Finish doesn't works" removed
- Bug "While in pause, calls Draw Actor event" removed
- Bug "Wrong restart in exported version" removed
- Bug "Sometimes Move To doesn't stop the actor when finished" removed
- Bug "When using the array clone feature with a filled region actor, the clones are not spaced properly" removed
- Bug "Glitch when uses Change Animation with sequences" removed
- Bug "Wrong draw when use big pensize" removed
- Bug "The getactor function can't get actors that are out of view" removed
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